Real-time Shadows in CG

نویسنده

  • Christian Luksch
چکیده

This work should give an overview of various shadow techniques used in real-time rendering. Proper shadows are a crucial part of realistic looking scenes and therefore a huge research field in computer graphics. We will focus on the two major shadowing techniques shadow volumes and shadow mapping, including most popular rendering approaches, whereby the most practical approaches should be pointed out. Moreover, the difficulties and problems of them will be discussed, followed by a summarization and comparison.

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تاریخ انتشار 2007